DPI
400
Sensitivity
1.60
Raw Input
On
Hz
1000
Zoom Sensitivity
0.90
Windows Sensitivity
6
Mouse Acceleration
Off
Resolution
1024×768
Aspect Ratio
4:3
Scaling Mode
Black Bars
Monitor hz
240
cl_crosshairdot 1; cl_crosshairgap -2; cl_crosshairsize 4; cl_crosshairstyle 4; cl_crosshairthickness 0;drawoutline 0
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; cl_righthand 1;
cl_bob_lower_amt 21; cl_bobamt_lat 0.4; cl_bobamt_vert 0.25; cl_bobcycle 0.98;
-freq 240 +rate 128000 +fps_max 300 -tickrate 128
Color mode
Computer Monitor
Brightness
100%
Display Mode
Fullscreen
Laptop power savings
Disabled
Global Shadow Quality
Very Low
Model / Texture Detail
Low
Texture Streaming
Enabled
Effect Detail
Low
Shader Detail
Low
Boost Player Contrast
Enabled
Multicore Rendering
Enabled
Multisampling
4x MSAA
FXAA Anti:Aliasing
Disabled
Texture Filtering Mode
Anisotropic 4x
Wait for Vertical Sync
Disabled
Motion Blur
Disabled
Tripple-Monitor Mode
Disabled
Use Uber Shaders
Enabled
Boost Player Contrast
Enabled
Wait for Vertical Sync
Disabled
Multisampling
4x MSAA
Global Shadow Quality
High
Model / Texture Detail
Medium
Texture Filtering Mode
Anisotropic 4X
Shader Detail
Low
Particle Detail
Low
Ambient Occlusion
Medium
High Dynamic Range
Quality
Fidelity FX Super Resolution
Disabled
NVIDIA Reflex Low Latency
Enabled
DyAc
Premium
Black eQualizer
12
Color Vibrance
20
Brightness
10
Contrast
50
Sharpness
7
Color Temperature
Normal
Ama
Premium