DPI
800
Sensitivity
1.50
Raw Input
On
Hz
1000
Zoom Sensitivity
1.00
Windows Sensitivity
6
Mouse Acceleration
Off
Resolution
1280×960
Aspect Ratio
4:3
Scaling Mode
Stretched
Monitor hz
240
CSGO-hCGzZ-zJCWC-ATT4E-V9ieH-qRkTL
viewmodel_fov 60; viewmodel_offset_x 1; viewmodel_offset_y 1; viewmodel_offset_z -1.5; viewmodel_presetpos 0; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; cl_righthand 1
cl_bob_lower_amt 21; cl_bobamt_lat 0.4; cl_bobamt_vert 0.25; cl_bobcycle 0.98;
-noforcemspd -noforcemparms -noforcemaccel -freq 240 -novid -console
Color mode
Computer Monitor
Brightness
80%
Display Mode
Fullscreen
Laptop power savings
Disabled
Global Shadow Quality
Very Low
Model / Texture Detail
Low
Texture Streaming
Disabled
Effect Detail
Low
Shader Detail
Low
Boost Player Contrast
Disabled
Multicore Rendering
Enabled
Multisampling
None
FXAA Anti:Aliasing
Disabled
Texture Filtering Mode
Bilinear
Wait for Vertical Sync
Disabled
Motion Blur
Disabled
Tripple-Monitor Mode
Disabled
Use Uber Shaders
Enabled
DPI
800
Sensitivity
0.471
Hz
1000
Scoped Sensitivity
1.00
Windows Sensitivity
6
Raw Input Buffer
On
Ability 1
C
Ability 2
Q
Ability 3
E
Ability Ultimate
X
Display Mode
Fullscreen
Resolution
1650×1050
Aspect Ratio
16:10
Ratio Method
Letterbox
Multithreaded Rendering
On
Material Quality
Low
Texture Quality
Low
Detail Quality
Low
UI Quality
Low
Vignette
Off
VSync
Off
Anti-Aliasing
MSAA 4x
Anisotropic Filtering
4x
Improve Clarity
Off
Experimental Sharpening
Off
Bloom
On
Distortion
Off
Cast Shadows
Off
Color
Red
Outlines
Off
Center Dot
Off
Inner Lines
On / 1 / 1 / 4 / 2
Outerlines
Off
Rotate / Fixed orientation
Rotate / Based on Side
Keep Player Centered
On
Minimap Size
1.1
Minimap Zoom
0.797
Minimap Vision Cones
On
Show Map Region Names
Always