DPI
400
Sensitivity
2.10
Raw Input
On
Hz
1000
Zoom Sensitivity
1.00
Windows Sensitivity
6
Mouse Acceleration
Off
Resolution
1280×960
Aspect Ratio
4:3
Scaling Mode
Stretched
Monitor hz
240
cl_crosshaircolor_b 255; cl_crosshaircolor_g 255; cl_crosshaircolor_r 0; cl_crosshairalpha 255; cl_crosshaircolor 4; cl_crosshairdot 0; cl_crosshairgap -3; cl_crosshairsize 2; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 1; cl_crosshair_drawoutline 0; cl_crosshair_sniper_width 2;
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 0; viewmodel_recoil 1.0; cl_righthand 1; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75;
cl_bob_lower_amt 21; cl_bobamt_lat 0.40; cl_bobamt_vert 0.25; cl_bobcycle 0.98;
-novid -tickrate 128
Color mode
Computer Monitor
Brightness
130%
Display Mode
Fullscreen
Laptop power savings
Disabled
Global Shadow Quality
Very Low
Model / Texture Detail
Low
Texture Streaming
Disabled
Effect Detail
Low
Shader Detail
Low
Boost Player Contrast
Enabled
Multicore Rendering
Enabled
Multisampling
8x MSAA
FXAA Anti:Aliasing
Enabled
Texture Filtering Mode
Bilinear
Wait for Vertical Sync
Disabled
Motion Blur
Disabled
Tripple-Monitor Mode
Disabled
Use Uber Shaders
Enabled